#ifndef DEFINES_H
#define DEFINES_H

const int SCREEN_WIDTH = 640;
const int SCREEN_HEIGHT = 480;
const int TILE_SIZE = 32;

const int NUM_TILES_Y = SCREEN_HEIGHT / TILE_SIZE;
const int NUM_TILES_X = SCREEN_WIDTH / TILE_SIZE;

//Mouse Buttons

const int MOUSE_LEFT = 0, MOUSE_RIGHT = 1, MOUSE_MIDDLE = 2;

struct Resources
{
	int Wood;
	int Stone;
	int Gold;
};
#endif